RBD Simulation with Whale Constraints – Houdini (2017)

🐋 FINA World Championships 2017

This project involved the creation of rigid body dynamics (RBD) simulations for sculptural elements used in the 2017 FINA World Championships promotional video. I was responsible for ensuring that the sculptures, designed by Gábor Miklós Szőke, interacted realistically in motion, maintaining physical accuracy throughout.

🎯 Challenges & Solutions:

  • Custom Constraints: I developed custom constraint networks in Houdini to simulate the interaction between the sculptures and prevent collision during complex movements.

⚙️ Tools & Techniques:

  • Software: Houdini

  • Techniques: Rigid Body Dynamics (RBD), custom constraints, collision handling, break thresholds

🔗 Visual Breakdown:
The constraint setup used in the simulation can be seen below. I focused on ensuring that each sculpture moved seamlessly while respecting physical interactions.