🐋 FINA World Championships 2017
This project involved the creation of rigid body dynamics (RBD) simulations for sculptural elements used in the 2017 FINA World Championships promotional video. I was responsible for ensuring that the sculptures, designed by Gábor Miklós Szőke, interacted realistically in motion, maintaining physical accuracy throughout.
🎯 Challenges & Solutions:
-
Custom Constraints: I developed custom constraint networks in Houdini to simulate the interaction between the sculptures and prevent collision during complex movements.
⚙️ Tools & Techniques:
-
Software: Houdini
-
Techniques: Rigid Body Dynamics (RBD), custom constraints, collision handling, break thresholds
🔗 Visual Breakdown:
The constraint setup used in the simulation can be seen below. I focused on ensuring that each sculpture moved seamlessly while respecting physical interactions.
The constraint setup used in the simulation can be seen below. I focused on ensuring that each sculpture moved seamlessly while respecting physical interactions.