đ¸ Procedural Flower — Houdini FX / Lookdev Breakdown
This project showcases the creation of a procedurally generated flower, built entirely in Houdini. The goal was to design a system that allows for easy manipulation of the flower's shape and animation through adjustable parameters.
đ§ Key technical features:
đĒģ Geometry Creation: The flower's petals and components were procedurally modeled, providing flexibility for easy shape modification and variation, based on a custom-developed procedural plant generator.
đ Animation: The flower's blooming and movement were achieved through a parameterized animation system, enabling precise control over the timing and style of the motion.
đĨ Rendering: The final renders were produced using Redshift, leveraging its speed and photorealistic rendering capabilities to capture the fine details of the flower.
đ§Ŧ Procedural System: This flower was created using my proprietary procedural plant generator, a flexible Houdini-based setup that has been successfully applied in multiple commercial, beauty, and luxury projects. This project was part of ongoing R&D for Monarch.tv, where I tested various visual styles and technical approaches for high-end commercial and beauty-related productions.